JUNK Demo builds released!
I was aiming for the 1st, but the 2nd will have to do. I have thrown together as much of the "working" code as I can to get this out and available for download. JUNK is a space RTS designed for a...
View ArticleEqualizer - In game mechanics and platforms.
Let's talk about in-game mechanics. On the activation of platforms, and their purpose.
View ArticleApparatus - tutorial of hacking robots & new controler window
Two updates: tutorial of hacking robots for a player and a very important functionality - the "Controler" window. It allows you to assign your own scripts to buttons with keyboard sketches.
View ArticleInterface Updates coming tonight, and some screenshots to explain the game...
I've updated many of the interface components to make it easier for somebody other than the programmer to figure out. ;) Here's some screenshots to explain the game better as well.
View Article2URVIVE - Release on google play the 12/15/17
Hi everybody, I have two very good news for 2URVIVE !
View ArticleCustom art pipeline for Agatha Knife
We review the art pipeline we worked with during the development of our second Psychotic Adventure, Agatha Knife.
View ArticleReady For Beta Testers (ANDROID)
DDUI is ready and Looking for testers for close beta. (ONLY FOR ANDROID DEVICES)
View ArticleReferences in Agatha Knife as a narrative device
We use pop culture and geek references in Agatha Knife, including movies, music, anime and video games, as a narrative device (and because reasons).
View ArticleLabyrinth CCG + tactical RPG : 3D Printed Korghan
Unboxing photos of a 3D printed Korghan from test run of GamePrint. Fantastic!
View ArticleTerminal Conflict -"Give Peace a Chance" Dev Diary 11
This development diary is all about peace and nuclear research!
View ArticleOpen Beta Weekend Robothorium
REVOLUTION IS ONGOING!! Robothorium opens its doors on December 8, 9 and 10. Prepare to experience the 4 first prologues of the main plot.
View ArticleVersion 1.7.9.7 Major Updated on Steam.
Since July 2016, we've worked hard to make major update. Finally, today, we release Discouraged Workers Version 1.7.9.7.
View ArticleJUNK Demo builds released!
I was aiming for the 1st, but the 2nd will have to do. I have thrown together as much of the "working" code as I can to get this out and available for download. JUNK is a space RTS designed for a...
View ArticleEqualizer - In game mechanics and platforms.
Let's talk about in-game mechanics. On the activation of platforms, and their purpose.
View ArticleLabyrinth CCG + tactical RPG : Vote!
Development update and request that you vote for Labyrinth. :D
View ArticleDuel Wars November 2017 /w commentary by Nihilus
A video compilation of some of the duels recorded for the November 2017 Duel Wars Event, and Nihilus's thoughts on the event afterwards.
View ArticleArmored Squad released for IOS / Android
Under the cut are the release trailer and some recent screenshots of the game.
View ArticleSeasonal Greetings from the Terminal Conflict Team
Terminal Conflict - "Seasonal Greetings as Santa is Sighted!
View ArticleFly By the Seat of Your Pants Development Strategy: Level 1
Feel the pangs of real life game development as a designer/programmer with about 15 game making xp tries to work with his brother, an artist with perhaps 12 xp, and their buddy, a musician, to create...
View ArticleLabyrinth CCG + tactical RPG : Upcoming Enhancements
It will be a few months before Labyrinth exits Early Access and we are working on a big update for that. Here are some in progress screenshots of feature enhancements that are in the works.
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